Related
Finding a New Airship
Page
2
Search for access to the Falcon, Darill's airship.
Searching for Friends (Part 1)
Page
7
Hunt down Umaro and enlist him in your party.
Lola's Letter
Page
2
Searching for Friends (Part 2)
Page
4
Searching for Friends (Part 2)
Page
5
Accompany Cyan in the dream world in Doma Castle.
Perilous Dungeons
Page
3
Discover a strange Cave beneath Figaro Castle.
Kefka's Tower
Page
2
Kefka's Tower
Page
5
Split your parties to defeat the Guardian and the three Statues.
Kefka's Tower
Page
6
Defeat Kefka once and for all.
Sprite
Power
160
Hit %
137%
Type
White Magic
LV
8
Effect
Deals 160-320 non-elemental damage to all foes
Target
All foes
Sold In
Gaia (60,000 G)
You'd never guess that FADE is actually the iconic series Spell Holy, between the name and its nature as a multi-target Spell. FADE is similar to NUKE in that it's highly accurate and non-elemental, though it deals 20% less damage. Unfortunately, attack magic just isn't that effective late in the game, and unlike Bl.Wizzes, Wh.Wizzes have worthwhile level 8 Spells. Still, it's fun to use in a pinch, and isn't a bad Spell by any means.
Type
White Magic
Level
8
Effect
Damages foes with divine light.
Power
160
Hit Rate
137%
Target
All foes
Price
60,000 gil
Sold In
Gaia
Good old iconic Holy is, like Flare, a multi-target Spell in its first series appearance. It is also extremely accurate and non-elemental like Flare, and does more damage than even Ice3. Unfortunately, attack magic just isn't that effective late in the game, and unlike Black Wizards, White Wizards have worthwhile level 8 Spells. Still, it's fun to use in a pinch, and isn't a bad Spell by any means.
Sprite
Power
15
Accuracy
+0%
Type
White Magic
Effect
Deals non-elemental damage to the target
Tome
Holy Tome
Effect
Holy 8 (All enemies)
Value
10,000 gil
Holy is the standard white magic damage Spell. It is non-elemental, and has a higher base power than the standard elemental Spells, though not as high as Flare. It's an effective Spell for your white mage to use when they have nothing better to do, and appears late enough in the game that MP conservation shouldn't really be an issue anymore. Don't expect Holy to be your best offensive Spell or anything, but it's nice to have.
Type
Attack
Description
Holy magic damage/one enemy
Element
Holy
Power
48
HP-J ×100
3,800 hit points (4th)
Str-J ×100
55 strength (6th)
Vit-J ×100
28 vitality (14th)
Mag-J ×100
45 magic (5th)
Spr-J ×100
48 spirit (9th)
Spd-J ×100
10 speed (20th)
Eva-J ×100
7 evade (8th)
Hit-J ×100
24 hit (10th)
Luck-J ×100
14 luck (10th)
ST-Def-J ×100
KO 40%, Poison 40%, Berserk 40%, Zombie 40%, Sleep 40%, Curse 40%, Confuse 40%, Drain 40%
Draw Difficulty
+40