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Casting Slow1 on a creature with the effect of Haste will restore that creature's number of attacks per round to its normal value, and vice-versa.
Slow1 is a lackluster Spell early in the game, because it doesn't do anything if a Monster only had 1 attack to begin with. But later in the game, it can significantly decrease a Monster's damage output. It's especially fun to use against the Marilith, who is actually vulnerable to Status magic. Slow1 is a very situational Spell, but when it's good, it's great.
Slow1 is a lackluster Spell early in the game, because it doesn't do anything if a Monster only had 1 attack to begin with. But later in the game, it can significantly decrease a Monster's damage output. It's especially fun to use against the Marilith, who is actually vulnerable to Status magic. Slow1 is a very situational Spell, but when it's good, it's great.
Type
Black Magic
Level
4
Effect
Doubles frequency of an ally's attacks.
Target
One ally
Price
4,000 gil
Sold In
Elfheim
Casting Haste on a creature with the effect of Slow1 or Slow2 will restore that creature's number of attacks per round to its normal value, and vice-versa.
Haste is arguably the best Spell in the game, as it doubles the melee damage of any character for the rest of the fight. Unlike most buffs, it doesn't stack with itself, but it doesn't have to. Haste doubles as the best Spell a Ninja can cast (and having two Haste casters in the party can be more useful than you might think). Do not pass up this Spell. It is your casters' primary Weapon against bosses.
Haste is arguably the best Spell in the game, as it doubles the melee damage of any character for the rest of the fight. Unlike most buffs, it doesn't stack with itself, but it doesn't have to. Haste doubles as the best Spell a Ninja can cast (and having two Haste casters in the party can be more useful than you might think). Do not pass up this Spell. It is your casters' primary Weapon against bosses.
Sprite
Hit %
115%
Type
Black Magic
LV
5
Effect
Non-elemental spell that reduces one foe's number of attacks per round to 1, or counters the effects of FAST
Target
One foe
Sold In
Melmond (8,000 G)
Casting SLO2 on a creature with the effect of FAST will restore that creature's number of attacks per round to its normal value, and vice-versa.
SLO2 is, like SLP2, a non-elemental and single-target version of its predecessor. Unlike SLP2, SLO2 is really good. Because nothing resists it, and it has high base Hit %, it's a great Spell to try against nasty late-game Monsters with multiple attacks. It won't work every time, but it can be a life-saver when it does.
SLO2 is, like SLP2, a non-elemental and single-target version of its predecessor. Unlike SLP2, SLO2 is really good. Because nothing resists it, and it has high base Hit %, it's a great Spell to try against nasty late-game Monsters with multiple attacks. It won't work every time, but it can be a life-saver when it does.