OK: 16 CP | Wa: 16 CP | Mo: 8 CP | WM: 24 CP | BM: 16 CP | RM: 24 CP | Ra: 24 CP |
Kn: 32 CP | Sc: 32 CP | Ge: 16 CP | Dr: 32 CP | Vi: 8 CP | BB: 32 CP | MK: 16 CP |
Ev: 36 CP | Ba: 40 CP | Ma: 24 CP | De: 48 CP | Su: 52 CP | Sa: 72 CP | Ni: 48 CP |
Related
Battle Sprite
Upgrades To
NINJA
Attribute | Start | Growth |
---|---|---|
HP | 30 | B |
Strength | 5 | B |
Agility | 10 | B |
Intelligence | 5 | D |
Vitality | 5 | D |
Luck | 15 | A |
Hit % | 5 | +2/level |
Magic Defense | 15 | +2/level |
The THIEF is a fun Class, but certainly not the best of the bunch. If not for the upgrade to NINJA, they would be the worst. They can't steal as a series veteran might expect, nor is their high Luck score useful for much other than running away. They can use mediocre gear, and their Hit Rate only increases at a moderate speed. There's really just not a whole lot to be said for the THIEF until they become a NINJA. At least they get some use out of the otherwise pointless family-related swords.
Upgrades To
Ninja
Attribute | Start | Growth |
---|---|---|
HP | 30 | B |
Strength | 5 | B |
Agility | 10 | B |
Intelligence | 5 | D |
Endurance | 5 | D |
Luck | 15 | A |
Hit Rate | 5 | +2/level |
Magic Defense | 15 | +2*/level |
The Thief is a fun Class, but certainly not the best of the bunch. If not for the upgrade to Ninja, they would be the worst. They can't steal as series veteran's might expect, nor is their high Luck score useful for much other than running away. They can use mediocre gear, and their Accuracy score only increases at a moderate rate. There's really just not a whole lot to be said for the Thief until they become a Ninja. At least they get a lot of use out of the family-killing swords.