Monsters: With Light Curtain – 4 shown
Limited monsters never appear in random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square monsters only appear in the Battle Square; chocobos only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level HP MP Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck Elemental Vulnerability Status Immunity EXP AP Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Corvette 36 3,200 260 78 339 68 624 68 86% 74 85% 5% 69 15 Invalid: Earth
Halve: Water
Defend: Stop, Paralyzed 1,050 60 2,200 gil Hyper (11.2%) Loco weed (14.1%) Light Curtain
Garuda 29 1,400 200 56 156 35 384 52 89% 150 70% 1% 59 0 Absorb: Ice, Lightning
Invalid: Earth
Weak: Wind
Defend: Small, Frog, Paralyzed 520 30 520 gil - Ice Crystal (14.1%), Bolt Plume (12.1%), Light Curtain (10.4%), Mute Mask (8.9%) -
Sword Dance 11 160 - 22 29 - - 24 95% 32 93% 5% 52 0 Invalid: Earth Defend: Stop, Paralyzed 39 6 90 gil Hyper (11.2%) Loco weed (14.1%) Light Curtain
Unknown 50 11,000 110 110 965 110 960 110 78% 110 78% 1% 110 10 Absorb: Fire Defend: Small, Confusion, Silence, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence 1,500 150 5,000 gil Fire Armlet (11.2%) Light Curtain (4.7%) Power Source