Monsters: Which use (Report) – 17 shown
Limited monsters never appear in random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square monsters only appear in the Battle Square; chocobos only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level HP MP Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
The estimated average amount of damage this ability will deal to a target with 128 Defense or Magic def when used by this monster (3/4 of base damage); actual damage will vary considerably based on the target's actual Defense or Magic def and other factors, but this is a good measure of the relative danger of this ability; a dagger (†) indicates that the ability deals set damage or otherwise ignores Defense and Magic def; numbers in italics are based on factors that will change during combat and should be considered very rough estimates; healing, MP restoration, HP drain, and MP drain or damage are indicated by text color
Typical Damage
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck Elemental Vulnerability Status Immunity EXP AP Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Cactuar 20 200 20 30 48 20 240 - 40 92% 0 100% 20% 40 40 Invalid: Fire, Ice, Lightning, Earth, Gravity, Water, Holy Defend: Sleep, Small, Confusion, Silence, Slow, Darkness, Frog, Stop, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence, Sadness, Fury 1 1 10,000 gil - - Hi-Potion
Diamond Weapon 49 30,000 30,000 50 278 50 594 - 250 51% 250 51% 1% 180 0 Invalid: Gravity
Halve: Fire
Weak: Lightning
Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 35,000 3,500 25,000 gil Rising Sun (41.2%) - -
Dyne 23 1,200 20 32 55 25 288 - 64 87% 250 51% 1% 55 0 Invalid: Gravity Defend: Small, Confusion, Silence, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence 600 55 750 gil - Silver Armlet -
Magic Pot 41 4,096 128 64 310 64 630 - 64 87% 64 87% 8% 64 16 - Defend: Small, Confusion, Frog, Berserk, Manipulate 8,000 1,000 8,500 gil - Turbo Ether -
Rufus 21 500 - 35 57 - - - 32 93% 160 68% 14% 72 8 Invalid: Gravity Defend: Small, Confusion, Silence, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence 240 35 400 gil - Protect Vest -
Turks:Elena 53 30,000 100 75 571 100 918 - 90 82% 190 62% 5% 85 20 Absorb: Ice
Invalid: Gravity
Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 6,400 800 7,000 gil Minerva Band (41.2%) - -
Turks:Reno 42 15,000 230 100 624 85 762 - 100 80% 96 81% 12% 85 20 Invalid: Gravity Defend: Sleep, Small, Confusion, Silence, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence 5,000 300 4,000 gil Touph Ring (41.2%) - -
Turks:Reno 50 25,000 200 100 724 105 930 - 120 76% 106 79% 5% 80 20 Absorb: Lightning
Invalid: Gravity
Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 4,500 450 3,000 gil Touph Ring (41.2%) Elixir -
Turks:Reno 22 2,000 80 35 59 35 342 - 66 87% 164 67% 1% 69 0 Invalid: Gravity Defend: Small, Confusion, Silence, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence 660 60 1,500 gil - Fairy Tale -
Turks:Rude 49 20,000 280 110 782 75 744 - 120 76% 160 68% 0 79 5 Invalid: Gravity Defend: Sleep, Small, Confusion, Silence, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence 5,500 360 5,000 gil Ziedrich (41.2%) Elixir -
Turks:Rude 42 9,000 240 60 294 30 432 - 60 88% 160 68% 5% 78 9 Invalid: Gravity Defend: Sleep, Small, Confusion, Silence, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence 3,400 80 3,000 gil Ziedrich (11.2%) Hi-Potion (14.1%) -
Turks:Rude 51 28,000 250 110 985 83 804 - 130 74% 190 62% 0 70 20 Absorb: Fire
Invalid: Gravity
Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 5,500 600 5,000 gil Ziedrich (41.2%) Elixir -
Turks:Rude 23 2,000 135 40 68 35 348 - 100 80% 200 60% 1% 65 0 Invalid: Gravity Defend: Small, Confusion, Silence, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence 720 70 2,000 gil - X-Potion -
Ultimate Weapon 61 100,000 400 100 1050 170 1386 - 120 76% 100 80% 3% 120 50 Invalid: Gravity Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence - - - Curse Ring (41.2%) - -
Ultimate Weapon 61 100,000 400 100 1050 170 1386 - 120 76% 100 80% 3% 200 50 Invalid: Gravity Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence - - - Reflect Ring (41.2%) - -
Ultimate Weapon 61 100,000 400 100 1050 170 1386 - 120 76% 100 80% 3% 215 50 Invalid: Earth, Gravity, Water Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence - - - Circlet (41.2%) - -
Ultimate Weapon 61 100,000 400 100 1050 170 1386 - 120 76% 100 80% 3% 230 50 Invalid: Earth, Gravity, Water Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 35,000 3,500 25,000 gil - Ultima Weapon -