Set Creatures: Found in Shadow Guard – 32 shown
Creature
This creature's starting hit points in this instance; some creatures are completely invincible and immune to all attacks
HP
This creature's default behavior; creatures with 'Special' behavior stand still but also have a special response when you Transact with them; if you attack any creature, that creature as well as all guards, monsters (except orcs), and anyone with a behavior of 'Pursue' will change their behavior to 'Attack'
Behavior
Thief 1 Special
Orc 1 Special
Cleric 25 Wander
Merchant 30 Special
Cleric 30 Wander
Cleric 40 Stand
Wizard 50 Wander
Wizard 50 Wander
Merchant 50 Wander
Wizard 60 Attack
Thief 100 Attack
Fighter 100 Wander
Fighter 100 Wander
Fighter 100 Wander
Fighter 100 Wander
Thief 150 Attack
Thief 200 Attack
Thief 250 Attack
Guard 255 Stand
Guard 255 Stand
loading table data...