Screens: In World Map – 19 shown
Temporary screens become permanently inaccessible during the normal course of the game
Name
The random encounter groups that you may fight on this screen; this list only includes standard encounters, but special encounter types may also be present as detailed on the screen detail page; encounter rates are in parenthesis and are out of 256
Random Encounters
How many treasures (items of interest containing equipment or other items) are found on this screen
Treasures
The price of the cheapest inn in this screen. it is not necessarily always available
Inn Price
Save Point Notes
Midgar Area Grass
3 Kalm Fangs (64)
2 Kalm Fangs, Prowler (64)
2 Devil Rides (64)
3 Kalm Fangs (64)
Dirt
Devil Ride (64)
2 Custom Sweepers (64)
2 Kalm Fangs, Devil Ride (64)
Kalm Fang, 2 Prowlers (64)
Beach
3 Kalm Fangs (88)
2 Kalm Fangs (84)
2 Kalm Fangs, Prowler (84)
- - - -
Grasslands Area Grass
Levrikon, 2 Mus (52)
3 Levrikons (52)
2 Levrikons (Back Attack) (52)
3 Levrikons (Back Attack) (52)
4 Mandragoras (48)
Beach
Levrikon (64)
2 Levrikons (64)
Elfadunk (64)
2 Elfadunks (64)
- - - -
Junon Area Grass
2 Nerosuferoths (64)
2 Nerosuferoths, Formula (64)
Zemzelett (64)
Zemzelett, 2 Nerosuferoths (64)
Dirt
Hell Rider VR2 (88)
2 Formulas (84)
Zemzelett (84)
Forest
3 Formulas (128)
5 Capparwires (128)
Beach
2 Capparwires (88)
2 Nerosuferoths (84)
Nerosuferoth, 2 Capparwires (84)
- - - -
Corel Area Grass
Grangalan (256)
Mountains
Grangalan (88)
2 Needle Kisses (84)
Cokatolis, 2 Needle Kisses (84)
Beach
Grangalan (64)
3 Beachplugs (64)
4 Beachplugs (64)
3 Beachplugs (Side Attack) (64)
- - - -
Gold Saucer Area Grass
3 Spencers, Flapbeat (88)
3 Flapbeats (84)
2 Jokers (84)
Desert
Harpy (128)
4 Flapbeats (128)
Beach
Grangalan (64)
3 Beachplugs (64)
4 Beachplugs (64)
3 Beachplugs (Side Attack) (64)
- - - -
Gongaga Area Grass
Grand Horn (88)
2 Gagighandis (84)
2 Grand Horns (84)
Jungle
3 Gagighandis (88)
2 Gagighandis (84)
Gagighandi, 2 Touch Mes (84)
Beach
Grangalan (64)
3 Beachplugs (64)
4 Beachplugs (64)
3 Beachplugs (Side Attack) (64)
- - - -
Cosmo Area Grass
Grand Horn (88)
2 Gagighandis (84)
2 Grand Horns (84)
Dirt
3 Bagrisks (88)
Griffin (84)
2 Desert Sahagins (84)
Canyon
3 Skeeskees (44)
Griffin (44)
Golem (44)
2 Skeeskees, Griffin (44)
3 Desert Sahagins (40)
2 Desert Sahagins (40)
Beach
2 Crown Lances (88)
3 Crown Lances (84)
Crown Lance (84)
- - - -
Rocket Launch Pad Area Grass
3 Nibel Wolves (88)
2 Velcher Tasks (84)
2 Nibel Wolves, Velcher Task (84)
Forest
4 Kyuvilduns (88)
3 Valrons (84)
2 Velcher Tasks (84)
Beach
2 Crown Lances (88)
3 Crown Lances (84)
Crown Lance (84)
- - - -
Nibel Area Grass
2 Nibel Wolves (88)
Valron, 2 Nibel Wolves (84)
Valron (84)
Forest
2 Bahba Velamyus (88)
4 Battery Caps, Valron (84)
6 Battery Caps (84)
Beach
2 Crown Lances (88)
3 Crown Lances (84)
Crown Lance (84)
- - - -
Wutai Area Grass
Tail Vault, 2 Razor Weeds (64)
4 Razor Weeds (64)
Edgehead, 2 Tail Vaults (64)
2 Tail Vaults (64)
Dirt
4 Thunderbirds (64)
2 Bizarre Bugs, 3 Thunderbirds (64)
3 Tail Vaults (64)
Tail Vault, 2 Bizarre Bugs (64)
Beach
Adamantaimai (256)
- - - -
Woodlands Area Grass
Under Lizard (88)
Dual Horn (84)
2 Dual Horns (84)
Dirt
Under Lizard (88)
2 Under Lizards (84)
Tonadu (84)
Jungle
3 Slaps (88)
5 Slaps (84)
2 Kelzmelzers (84)
Beach
Tonadu (256)
- - - -
Icicle Area Grass
Vlakorados (88)
Trickplay (84)
2 Trickplays (84)
Snow
Bandersnatch (52)
2 Bandersnatches (52)
3 Bandersnatches (52)
Jumping (52)
2 Jumpings (48)
Beach
Tonadu (256)
- - - -
Mideel Area Grass
Hippogriff (64)
2 Spirals (64)
3 Head Hunters (64)
4 Head Hunters (64)
Dirt
3 Spirals (88)
2 Spirals (84)
Hippogriff (84)
Jungle
3 Crysaleses (88)
4 Head Hunters (84)
3 Head Hunters (84)
Beach
Sea Worm (256)
- - - -
North Corel Area Sea Worm (80)
Tonadu (80)
Cactuer (64)
- - - -
Cactus Island Grass
Dual Horn (88)
2 Dual Horns (84)
Under Lizard (84)
Desert
Cactuer (256)
- - - -
Goblin Island Grass
Dual Horn (88)
2 Dual Horns (84)
Under Lizard (84)
Forest
2 Goblins (88)
3 Goblins (84)
Goblin (84)
- - - -
Round Island 2 Goblins (88)
3 Goblins (84)
Goblin (84)
- - - -
Shallow Waters - - - - -
Underwater - 2 - - -
Items of Interest: In World Map – 3 shown
Item Type
Whether this item can be found or collected multiple times
Repeatable
Screen Details
Buggy Breakdown Note No Cosmo Area Will occur if you drive just past Cosmo Canyon
Key to Ancients Item No Underwater Approach the object in the tunnel under the Forgotten Capital
Huge Materia Item No Underwater Find the downed red submarine southwest of Junon and approach it
Set Encounters: In World Map – 14 shown
Limited encounters never appear as random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square encounters only appear in the Battle Square; chocobo encounters only appear in certain areas when using a Chocobo Lure and can be caught
Encounter
Screen Details
The range of levels of monsters in this encounter
Level
EXP AP Gil
In a pincer attack, your party is surrounded; in a side attack, your party surrounds the enemies; in a back attack, the enemy attacks from behind
Type
A factor indicating how hard it is to run from a battle; for example, it will generally take twice as long to run from a battle with a ×2 run difficulty than one with a ×1 run difficulty
Run Difficulty
Dragon Nibel Area Fought with Sephiroth and young Cloud during Cloud's flashback 32 900 110 1,400 gil Normal Battle Can't Run
Midgar Zolom Grasslands Area Fought if it catches up to you in the swamp 26 250 25 400 gil Normal Battle ×3
Diamond Weapon Midgar Area Walk into Weapon as it approaches Midgar after taking Bugenhagen to the Forgotten Capital 49 35,000 3,500 25,000 gil Normal Battle Can't Run
Emerald Weapon Underwater Ram into Emerald Weapon with the Shinra submarine 99 50,000 50,000 50,000 gil Normal Battle ×3
Ultimate Weapon (Flying) Junon Area Ram into Ultimate Weapon with the Highwind when it stops for an aerial battle (after defeating Diamond Weapon) 61 - - - Normal Battle Can't Run
Ultimate Weapon (Flying) Mideel Area Ram into Ultimate Weapon with the Highwind when it stops for an aerial battle (after defeating Diamond Weapon) 61 - - - Normal Battle Can't Run
Ultimate Weapon (Flying) Nibel Area Ram into Ultimate Weapon with the Highwind when it stops for an aerial battle (after defeating Diamond Weapon) 61 - - - Normal Battle Can't Run
Ultimate Weapon (Flying) Corel Area Ram into Ultimate Weapon with the Highwind when it stops for an aerial battle (after defeating Diamond Weapon) 61 - - - Normal Battle Can't Run
Ultimate Weapon (Grounded) Gongaga Area Ram into Ultimate Weapon with the Highwind when it stops for an ground battle (after defeating Diamond Weapon) 61 - - - Normal Battle Can't Run
Ultimate Weapon (Grounded) Junon Area Ram into Ultimate Weapon with the Highwind when it stops for an ground battle (after defeating Diamond Weapon) 61 - - - Normal Battle Can't Run
Ultimate Weapon (Grounded) Midgar Area Ram into Ultimate Weapon with the Highwind when it stops for an ground battle (after defeating Diamond Weapon) 61 - - - Normal Battle Can't Run
Ultimate Weapon (Grounded) Icicle Area Ram into Ultimate Weapon with the Highwind when it stops for an ground battle (after defeating Diamond Weapon) 61 - - - Normal Battle Can't Run
Ultimate Weapon (Final Battle) Cosmo Area Ram into Ultimate Weapon with the Highwind when it stops for a final aerial battle (after defeating Diamond Weapon) 61 35,000 3,500 25,000 gil Normal Battle Can't Run
Ruby Weapon Gold Saucer Area Ram into the red object near the Gold Saucer with the Highwind (after defeating Ultimate Weapon) 37–59 45,000 50,000 30,000 gil Pincer Attack ×3
Monsters: Encountered in World Map – 85 shown
Limited monsters never appear in random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square monsters only appear in the Battle Square; chocobos only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level HP MP Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck Elemental Vulnerability Status Immunity EXP AP Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Adamantaimai 30 1,600 240 71 269 75 630 60 88% 280 45% 1% 62 0 Invalid: Gravity Defend: Small, Confusion, Frog 720 100 2,000 gil Adaman Bangle (41.2%) Dragon Scales (14.1%), Phoenix Down (12.1%) -
Bagrisk 19 400 50 50 108 39 348 44 91% 100 80% 1% 45 0 - - 240 30 275 gil Soft (41.2%), Soft (24.2%), Vagyrisk Claw (3.9%) Soft (14.1%) Remedy
Bahba Velamyu 23 640 40 40 68 44 402 38 92% 176 65% 1% 55 0 - Defend: Small, Frog 285 20 280 gil - Mute Mask (14.1%) Mute Mask
Bandersnatch 30 860 100 68 257 25 330 46 91% 76 85% 1% 55 0 Halve: Ice
Weak: Fire
Defend: Small, Confusion, Frog, Manipulate 510 40 600 gil - Hi-Potion (14.1%) Ice Crystal
Battery Cap 24 640 58 40 100 42 396 38 92% 146 71% 1% 40 0 - Defend: Small, Confusion, Frog, Manipulate 270 32 386 gil Dazers (41.2%) Eye drop (14.1%) -
Beachplug 16 200 100 22 33 8 144 36 92% 36 92% 1% 52 0 Halve: Ice - 95 10 115 gil - Hi-Potion (14.1%) Turbo Ether
Bizarre Bug 28 975 - 75 270 24 312 50 90% 160 68% 1% 59 0 - Defend: Small, Confusion, Frog, Berserk, Manipulate 420 40 340 gil - X-Potion -
Cactuer 40 6,000 120 63 297 85 750 90 82% 100 80% 1% 75 0 - Defend: Small, Frog 1,000 100 1,000 gil - - Tetra Elemental
Capparwire 15 210 20 16 16 - 90 38 92% 10 98% 1% 42 0 - - 60 6 103 gil Ether (11.2%) Potion (14.1%) -
Chocobo 22 220 100 13 21 52 444 40 92% 26 94% 1% 101 0 - Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 10 1 1 gil - - -
Chocobo 36 360 100 13 27 52 528 40 92% 26 94% 1% 101 0 - Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 10 1 1 gil - - -
Chocobo 33 330 100 13 26 52 510 40 92% 26 94% 1% 101 0 - Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 10 1 1 gil - - -
Chocobo 29 290 100 13 24 52 486 40 92% 26 94% 1% 101 0 - Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 10 1 1 gil - - -
Chocobo 13 130 13 13 13 52 390 40 92% 26 94% 1% 101 0 - Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 10 1 1 gil - - -
Chocobo 16 160 16 13 13 52 408 40 92% 26 94% 1% 101 0 - Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 10 1 1 gil - - -
Chocobo 22 220 100 13 21 52 444 40 92% 26 94% 1% 101 0 - Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 10 1 1 gil - - -
Chocobo 30 300 100 13 25 52 492 40 92% 26 94% 1% 101 0 - Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 10 1 1 gil - - -
Chocobo 19 190 30 13 20 52 426 40 92% 26 94% 1% 101 0 - Defend: Sleep, Small, Confusion, Silence, Frog, Stop, Berserk, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 10 1 1 gil - - -
Cokatolis 17 420 - 30 45 24 246 36 92% 60 88% 1% 55 0 - Defend: Petrify, Slow-numb 97 10 168 gil Soft (41.2%) Soft (14.1%) Soft
Crown Lance 20 440 70 34 55 31 306 30 94% 140 72% 1% 60 0 Absorb: Lightning
Invalid: Earth
Weak: Fire
Defend: Confusion, Stop, Berserk, Paralyzed, Manipulate 225 23 400 gil - Hi-Potion (14.1%) Dream Powder
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Party Changes: In World Map – 3 shown
Character
The type of party change; a character can be named (usually when you first meet them), or join or leave the party; a lead change indicates which character must be in the party at any given time
Type
Screen Details
Cloud Join Nibel Area At the start of Cloud's flashback
Sephiroth Join Nibel Area At the start of Cloud's flashback
Cid Join Shallow Waters After defeating Palmer and boarding the Tiny Bronco
Weapons: Found in World Map – 1 shown
Rare weapons can only be found at specific points during the game; ultimate weapons have special properties that can multiply their damage to extreme levels; starting weapons cannot be re-obtained if sold or lost
Name
Character Attack Attack% Magic
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Range Effects Price Value
Ultima Weapon Cloud 100 110% 51 ⦾─⦾ ⦾─⦾ ⦾─⦾ ⦾─⦾ - Normal Spirit +24, Damage is multiplied by 3× Cloud's current HP% - 1 gil
Items: Found in World Map – 3 shown
Uncommon items cannot be purchased in shops, but can be found or won multiple times in other ways; rare items can only be found at specific points during the game; special items are held by the most powerful monsters in the game
Name
Description
The damage calculation of the item's effect; multiple hits are indicated first; items deal full damage to multiple targets and always hit; HP or MP are those of the character the item is used on; healing and MP restoration items are indicated by their text color
Base Damage
Type Target Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties Price Value Use in Field?
Fire Fang Uses “Fire2” on all opponents 960 Magic All enemies Fire - Deals 960 base damage - 1 gil No
Desert Rose Blooms once every 1000 years - - - - - No
Earth Harp Calms the hearts of all who hear it - - - - - No
Key Items: Found in World Map – 2 shown
Key items do not appear in your normal inventory; key items marked as lesser, standard, and greater have differing levels of use in the Wall Market event
Name
Description
Huge Materia Materia you get at the Underwater Reactor
Key to Ancients An old key found in the ocean