Passive Abilities – 145 shown
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Rare abilities are only found on rare accessories or upgraded weapons; unique abilities are only found on unique accessories
Name
Description
The chapter in which this passive ability first becomes available
Chapter
Ally KO: Power Surge Slightly boosts Strength and Magic each time an ally is KO'd. 12
Ally KO: Power Surge II Boosts Strength and Magic each time an ally is KO'd. 12
ATB Advantage Charges a single ATB gauge segment prior to battle. 9
Attack: ATB Charge Very slightly recharges ATB gauge each time an enemy is attacked. 7
Attack: ATB Charge II Slightly recharges ATB gauge each time an enemy is attacked. 11
Augment Maintenance Slightly extends the duration of offensive buffs. 8
Augment Maintenance II Extends the duration of offensive buffs. 9
Auto-Barfire Casts Barfire at the start of battle. 11
Auto-Barfrost Casts Barfrost at the start of battle. 11
Auto-Barthunder Casts Barthunder at the start of battle. 11
Auto-Barwater Casts Barwater at the start of battle. 11
Auto-Bravery Casts Bravery at the start of battle. 10
Auto-Faith Casts Faith at the start of battle. 9
Auto-Haste Casts Haste at the start of battle. 10
Auto-Protect Casts Protect at the start of battle. 7
Auto-Shell Casts Shell at the start of battle. 7
Auto-Tetradefense Casts Protect, Shell, Veil, and Vigilance at the start of battle. 10
Auto-Veil Casts Veil at the start of battle. 7
Auto-Vigilance Casts Vigilance at the start of battle. 11
Chain Bonus Boost Slightly boosts the chain bonus granted by attacking an enemy. 12
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