Screens: In Midgar Sector 8 Underground – 5 shown
Temporary screens become permanently inaccessible during the normal course of the game
Name
The random encounter groups that you may fight on this screen; this list only includes standard encounters, but special encounter types may also be present as detailed on the screen detail page; encounter rates are in parenthesis and are out of 256
Random Encounters
How many treasures (items of interest containing equipment or other items) are found on this screen
Treasures
The price of the cheapest inn in this screen. it is not necessarily always available
Inn Price
Save Point Notes
8th Street - - - - -
Midgar, Sector 8 - - - Right side of the street -
Sector 8, Underground (Upper Area) 2 Cromwells (56)
3 Manholes (48)
3 Manholes (44)
Behemoth (40)
2 Crazy Saws (36)
Crazy Saw, Cromwell (32)
4 - On the lower platform -
Sector 8, Underground (Lower Area) 3 Cromwells (56)
3 Manholes (48)
3 Manholes (44)
Behemoth (40)
2 Crazy Saws (36)
Crazy Saw, Cromwell (32)
2 - - -
Sector 8, Underground (Duct) - - - - -
Items of Interest: In Midgar Sector 8 Underground – 6 shown
Item Type
Whether this item can be found or collected multiple times
Repeatable
Screen Details
Elixir Item No Sector 8, Underground (Upper Area) Follow the upper path east, then open the chest on the west end
Megalixir Item No Sector 8, Underground (Upper Area) Follow the upper path east, then open the chest on the east end
Aegis Armlet Item No Sector 8, Underground (Upper Area) Open the chest at the top of the northwest ladder
Starlight Phone Item No Sector 8, Underground (Lower Area) Open the chest on the west side of the middle platform
Elixir Item No Sector 8, Underground (Lower Area) Open the chest on the east side of the middle platform
Max Ray Item No Sector 8, Underground (Upper Area) Open the chest on the top platform past the southeast tube in the lower area
Monsters: Encountered in Midgar Sector 8 Underground – 4 shown
Limited monsters never appear in random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square monsters only appear in the Battle Square; chocobos only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level HP MP Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck Elemental Vulnerability Status Immunity EXP AP Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Behemoth 45 7,000 400 140 1120 110 930 120 76% 200 60% 6% 120 20 - Defend: Small, Confusion, Frog, Stop, Paralyzed, Petrify, Manipulate, Death, Death-sentence 1,500 100 2,200 gil Phoenix Down (41.2%), War Gong (24.2%) Stardust (14.1%) -
Crazy Saw 44 3,900 340 116 911 96 840 100 80% 120 76% 10% 80 2 Weak: Lightning Defend: Sleep, Small, Darkness, Frog, Poison, Paralyzed, Death-sentence, Sadness, Fury 800 80 1,300 gil Mute Mask (41.2%) Phoenix Down (14.1%), Elixir (12.1%) Turbo Ether
Cromwell 42 3,500 120 100 624 75 702 110 78% 104 79% 1% 70 6 Weak: Lightning Defend: Sleep, Small, Darkness, Frog, Poison, Paralyzed, Death-sentence, Sadness, Fury 800 80 1,500 gil - 8-inch Cannon (4.7%) -
Manhole 35 2,500 110 100 536 70 630 120 76% 110 78% 20% 90 8 - Defend: Sleep, Small, Confusion, Silence, Slow, Darkness, Frog, Stop, Poison, Paralyzed, Petrify, Slow-numb, Manipulate, Death, Death-sentence 900 80 3,000 gil - X-Potion (14.1%) -
Weapons: Found in Midgar Sector 8 Underground – 2 shown
Rare weapons can only be found at specific points during the game; ultimate weapons have special properties that can multiply their damage to extreme levels; starting weapons cannot be re-obtained if sold or lost
Name
Character Attack Attack% Magic
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Range Effects Price Value
Max Ray Barret 97 98% 30 ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Long - - 1 gil
Starlight Phone Cait Sith 88 102% 31 ⦿─⦿ ⦿─⦿ ⦿─⦿ ⦿─⦿ ×1 Normal Vitality +30 - 1 gil
Armor: Found in Midgar Sector 8 Underground – 1 shown
Uncommon armor cannot be purchased in shops at the end of the game, but can be found or won multiple times in other ways; rare armor can only be found at specific points during the game; starting armor cannot be re-obtained if sold or lost
Name
Defense Defense%
Magic def is listed in gray to indicate that, due to a bug, this value is not used; a character's Spirit and bonuses from materia determine their Magic def
Magic def
Magic def%
The growth of materia slots is categorized by color: ⦿×1, ⦿×2, ⦿×3, and ⦾×0.
Materia Slots
AP Growth Effects Characters Price Value
Aegis Armlet 55 15% 86 50% ⦿─⦿ ⦿─⦿ ×1 - All Characters - 1 gil
Items: Found in Midgar Sector 8 Underground – 2 shown
Uncommon items cannot be purchased in shops, but can be found or won multiple times in other ways; rare items can only be found at specific points during the game; special items are held by the most powerful monsters in the game
Name
Description
The damage calculation of the item's effect; multiple hits are indicated first; items deal full damage to multiple targets and always hit; HP or MP are those of the character the item is used on; healing and MP restoration items are indicated by their text color
Base Damage
Type Target Element
The status effects that can be inflicted or removed by this spell, and the chance of success if it is not assured
Status
Special Properties Price Value Use in Field?
Elixir Fully Restores HP/MP 100% HP/MP Physical One ally Restorative - - - 1 gil Yes
Megalixir Fully restores all members HP/MP 100% HP/MP Physical All allies Restorative - - - 1 gil Yes