Items of Interest: Megalixir – 14 shown
Item Type
Whether this item can be found or collected multiple times
Repeatable
Area Screen Details
Megalixir Item No Kalm Inn: 2f Check the cabinet left of the stairs five times
Megalixir Item No Wutai Bar [Turtle Paradise] Find all six Turtle's Paradise flyers, then speak to the barkeep
Megalixir Item No Temple of the Ancients Temple of the Ancients (Doorway Room) Open the chest on the pedestal
Megalixir Item No Bone Village Bone Village Dig in Good Treasure Location 2, then open the chest
Megalixir Item No Corral Valley Cave Corral Valley Cave Open the chest high on the right side of the cliff face
Megalixir Item No Gaea's Cliff Inside of Gaea's Cliff (Middle Cave Exit) Open the chest on the left side of the upper path, game incorrectly calls it Last Elixir
Megalixir Item No Sunken Gelnika Research Room Open the chest across the bridge and to the east
Megalixir Item No Sunken Gelnika Cargo Room Open the chest on the west upper path
Megalixir Item No Midgar Sector 8 Underground Sector 8, Underground (Upper Area) Follow the upper path east, then open the chest on the east end
Megalixir Item No Northern Cave Inside Northern Cave (Inside Cave Cliffs) Open the chest within the cave on the third level down
Megalixir Item No Northern Cave Inside Northern Cave (Bottom of the Pillar) Open the chest in the northeast area (unless found by Yuffie)
Megalixir Item No Northern Cave Inside Northern Cave (Bottom of the Pillar) Open the chest in the northwest area (unless found by Vincent)
Megalixir Item No Northern Cave Bottom of Nothern Cave (Party) Given by Vincent if he is sent right (and not with Cloud, game calls it Last Elixir)
Megalixir Item No Northern Cave Bottom of Nothern Cave (Party) Given by Yuffie if she is sent right (and not alone or with Cloud, game calls it Last Elixir)
Fort Condor Battles: Where Megalixir is Won – 1 shown
Only the final battle at Fort Condor is required
Battle
This battle is available after the listed event, provided the next battle is not yet available
After…
Only one battle is available at any given time, but in some cases the opportunity to fight that battle closes before the next one becomes available
Before…
The units fought during this battle; note that if at any time there are no enemy units on the battlefield, the battle is won, even if units remain in reserve
Opposing Army
The reward for winning the minigame; this reward is not gained if the party defeats CMD.Grand Horn in battle instead; if you have not completed every previous battle, you will get an earlier battle's reward
Reward
Area Screen
4th Battle After gaining use of the buggy Before the buggy breaks down or Red XIII rejoins the party at the Cosmo Candle Beasts, 8 Barbarians, 9 Wyverns, Commander Megalixir Fort Condor Watch Room
Gold Saucer Prizes: Megalixir – 2 shown
Prize Screen
Which Gold Saucer event awards this prize
Event
The difficulty level the event must be played on to win this prize
Difficulty
Details
Whether this prize can be won multiple times
Repeatable
Megalixir or 300 GP Chocobo Square Chocobo Racing S Class Random possible prize, 500 gil per bet, jockeys only Yes
Megalixir Building 1f. Wonder Catcher Left Side 2/256 chance No
Monsters: With Megalixir – 1 shown
Limited monsters never appear in random encounters; bosses are involved in important plot fights; special bosses and the final bosses are specifically called out as well; super bosses represent the greatest challenge in the game; Battle Square monsters only appear in the Battle Square; chocobos only appear in certain areas when using a Chocobo Lure and can be caught
Name
Level HP MP Attack
The base physical damage dealt by this monster's abilities; physical damage abilities typically deal damage as a multiple of this value (P)
Base P
Magic atk
The base magic damage dealt by this monster's abilities; magic damage abilities typically deal damage as a multiple of this value (M)
Base M
Defense
This is the damage a monster will take compared to the base damage of a physical attack
Phys. Vuln.
Magic def
This is the damage a monster will take compared to the base damage of a magic attack
Magic Vuln.
Defense%
Note that party members get a +50 bonus to Dexterity during combat which monsters do not
Dexterity
Luck Elemental Vulnerability Status Immunity EXP AP Gil
The rate of Steal success per item by a character of equal level to the monster; these rates will change based on the level difference between the Stealing character and the monster; hover over a percentage to see the base rate (which is based on being 10 levels higher than the monster); this rate is multiplied by 80%±2% per level difference; only one item can be stolen, so an increase in level may in some cases decrease the effective Steal rate of items later in the list
Steal
A monster will never drop an item if an item was Stolen from it during the battle; only monsters present in the final battle of a multi-battle sequence may drop items
Win
Morph
Master Tonberry 77 44,444 100 150 2670 130 1242 136 73% 150 70% 1% 70 0 Absorb: Gravity Defend: Sleep, Small, Confusion, Silence, Frog, Berserk, Petrify, Slow-numb, Manipulate, Death, Death-sentence 6,000 200 6,800 gil Elixir (41.2%) Megalixir (14.1%) Ribbon